PSII english and japanese differences

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PSII english and japanese differences

Postby Zucca » Sat Oct 10, 2009 9:41 am

I need to know if there's any differences between english and japanese PSII. Of course other than texts.
Are some enemies harder? Does some tech cost more/inflict more damage/heal more?
How about the sound track?
Just point any url if you know any site listing these differences. :)
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Postby ThugsRook » Sat Oct 10, 2009 11:07 am

AFAIK the games are identicle, except for the horrible snare drum in the JP soundtrack.
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Postby Zucca » Sat Oct 10, 2009 4:59 pm

ThugsRook wrote:AFAIK the games are identicle, except for the horrible snare drum in the JP soundtrack.

Yeah. I found out that horrible drum too.
My Japanese VGMs sound correct but English VGMs have some errors.
Here's an example.
I guess it's my oudated VGM plugin/encoder.
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Postby ThugsRook » Sat Oct 10, 2009 7:06 pm

Zucca wrote:
ThugsRook wrote:AFAIK the games are identicle, except for the horrible snare drum in the JP soundtrack.

Yeah. I found out that horrible drum too.
My Japanese VGMs sound correct but English VGMs have some errors.
Here's an example.
I guess it's my oudated VGM plugin/encoder.

yea, you got some squeaks in there.

i had no problems converting the p2612 set. can you convert to something else? might just be a FLAC problem for you, or its your Linux.

ill convert my "Exclaim" file to FLAC and see how it comes out. (WXP3/WA5552/VGM34/FLAC208)
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Postby Zucca » Sun Oct 11, 2009 8:05 am

ThugsRook wrote:yea, you got some squeaks in there.

i had no problems converting the p2612 set. can you convert to something else? might just be a FLAC problem for you, or its your Linux.

Ill convert my "Exclaim" file to FLAC and see how it comes out. (WXP3/WA5552/VGM34/FLAC208)

No no no. :) It's not if flac codec. I have heaps of music in flac format and they sound good. It's the Audacious plugin I guess. I'll post a bug report to the audacious devs.
Here's the exact same (vgm) file I played and had those errors. I just converted it to flac to capture the errors too. :)
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