by Del_Ian » Sun Sep 09, 2007 9:42 pm
PSU doesn't have magic. </nitpick>
Also. No. Newmans, thanks to ST being a pile of steaming shit, are about as good at melee as Rune is in PSIV. (You know, the three damage he hits for if you actually bother giving him a weapon instead of two shields) I have a Newman male Fighgunner, and his weapon prowess is frankly rather laughable. It's good for me that 'lulz big numbarz' aren't something I'm worried about, 'cause you sure as hell won't get them.
Oh yeah, FI has a much better ATP mod than WT has and AT will. >_>;
As for doing both... Haha, not really, sorry. Melee+techs is basically the one unworkable hybrid, especially pre-AoI. Wartecher's stat mods are horrible. You also have to either screw yourself over or become adept at using the horrible menus to switch weapons out on your palette every five seconds. AoI brings Madoogs, an off-handed casting weapon, but their TP and PP are terrible and they're useless for pretty much anything but simple techs or emergency resta if you don't have time to get to a heal wand. You will not be doing significant amounts of attack teching with a Madoog.
Every other current hybrid that isn't weird works. Fighgunner works, Crossbows pair nicely with daggers, so do mechs. Guntecher works, Crossbows also pair nicely with Wands, along with Cards. A GT palette usually has room for a bow or rifle without needed to switch it in and out. Unfortunately, a wand and a dagger just doesn't work. AoI won't really help, so you're kind of boned.
AT is something else entirely, but it's even weaker melee than WT, both PA level and stat wise...
If you enjoyed PS' numen, or PSO's FOmar/marl(Or even HUnewearl/mar), there is absolutely nothing for you in PSU. >_>;
Which is why I have a Fighgunner, and not a Wartecher. XD
Rawr.