by OpaOpaJr » Tue Mar 08, 2005 3:46 am
i too would vote for the FOmar, the effete princes of techs -- but technicalities, technicalities. <p>me:<br>1) FOmarls - love 'em to death. the look, the run (gotta love the run; sway to the left, now to the right, and now to the left, and now to the right -- and keep those hands straight down to your sides, with a slight outtwist!), the versatility, the look, the primo healer role, the solo capacity, did i mention the look yet? nothing beats a FOmarl, with no xxx/battle units, hit with slow-motion and fighting melee. that third and last strike from a claw in slow-mo is gorgeous, it is achingly slow.<p>2) RAcaseals - because they are cute as a button and have excellent evasion skills. one of the few rangers that can start early to solo with spreads, she's just so slippery. also one of the few classes that adding extra xxx/legs units is worthwhile - it just makes her that much more slippery. and i love her with traps. you can actually hold your own quite well with traps, even in ultimate, because of her evasion. run in, heard the enemies in a ball, drop a confuse trap, flinch evade, trap detonates, walk far away, let the monsters do your work and watch. great fun. i also love that with casts/caseals it often pays to leave a slot with telepipe, so you can jet in a heartbeat. party follows me, i run into a room, herd the enemies, drop my last freeze or confuse, spam my remaining damage traps, piff away in a blast of light, reload at the medic, and come back down. what i would give if they made an item that refueled traps just like mates and fluids refuel hp/tp.<p>3) Lum, er, HUcaseals - because every now and then a girl just wants to kick some ass in clothes that ride up her never never land. as cool as she looks weilding daggers, there's something about HUcaseals and claymores that..., um, yes... indeed... especially when they finish off a melee with a resta as if they threw some victory glitter. <br><p>[size=small][Edit by OpaOpaJr on [TIME]1110253707[/TIME]][/size]