For the purposes of this list, there are three separate categories.
-Category 1 is something that is only accessible in a chest in an area that cannot be revisited after a certain point in the game)
-Category 2 is something that is equipped to a character at the time when they join or rejoin your party, making it actually the opposite of missable, but if the item is sold or otherwise discarded, you can never get another one
-Category 3 is something that can only be found in a chest, but the area can be visited at any time up until endgame. However, if this item is sold or otherwise discarded, you can never get another one.
-Category 3.5 has one single item: the Psycho Wand. It cannot be replaced. However, it cannot be sold or discarded. You can get rid of it, however, by giving it to Raja before triggering the events which lead to him leaving your party.
A hypothetical Category 4 would include Elsydeon and the five rings, as these items are all one of a kind, but there's no way to get rid of them.
These are all listed in alphabetical order. I've almost certainly made a few mistakes, so please feel free to correct me if you notice one. And, without further ado:
Cat 1:
Laser Barrier* (There are two. One is Cat 1 (Zio's Fort), one is Cat 3 (Plate System))
Laser Sword (Zio's Fort)
Power Shield (Garuberk Tower)
Swift Helm (Air Castle)
Cat 2:
Ceramic Gear* (There are two. One is Cat 2 (Wren is equipped initially), one is Cat 3 (Nurvus)
Cyber Suit (Seth is equipped initially)
Head Gear (Demi is equipped initially)
Impacter (Demi is equipped initially)
Laconian Axe (Gryz is equipped after getting Elsydeon)
Laconian Armor* (There are two. One is Cat 2 (Demi is equipped after getting Elsydeon), one is Cat 3 (Vahal Fort)
Laconian Gear* (There are two. One is Cat 2 (Demi is equipped after getting Elsydeon), one is Cat 3 (Vahal Fort)
Mahlay Dagger (Hahn is equipped after getting Elsydeon)
Mahlay Mail (Hahn is equipped after getting Elsydeon)
Mahlay Ring (Hahn is equipped after getting Elsydeon)
Mahlay Shield (Hahn is equipped after getting Elsydeon)
Plasma Rifle (Wren is equipped initially)
Psy Robe (Rune is equipped when he rejoins in Ladea Tower)
Spaced Armor* (There are two. One is Cat 2 (Wren is equipped initially), one is Cat 3 (Nurvus)
Titanium Armor (Demi is equipped initially)
White Mantle (Rune is equipped initially)
Cat 3:
Ceramic Armor (Plate System)
Ceramic Gear* (There are two. One is Cat 2 (Wren is equipped initially), one is Cat 3 (Nurvus)
Compo Armor (Climate Center)
Compo Gear (Climate Center)
Elastic Armor (Weapons Center)
Elastic Gear (Weapons Center)
Frade Mantle (Ladea Tower)
Guard Armor (Courage Tower)
Guard Claw (Two, both in Strength Tower)
Guard Mail (Two, one in Courage Tower, one in Anger Tower)
Guard Robe (Strength Tower)
Guard Rod (Strength Tower)
Guard Shield (Silence Tower)
Guard Sword (Silence Tower)
Laconian Armor* (There are two. One is Cat 2 (Demi is equipped after getting Elsydeon), one is Cat 3 (Vahal Fort)
Laconian Gear* (There are two. One is Cat 2 (Demi is equipped after getting Elsydeon), one is Cat 3 (Vahal Fort)
Laser Axe (Plate System)
Laser Barrier* (There are two. One is Cat 1 (Zio's Fort), one is Cat 3 (Plate System))
Laser Knife (Plate System)
Laser Slasher (Chest in Kadary)
Napalm Shot (Kuran)
Photon Eraser (Vahal Fort)
Plasma Field (Zelan)
Plasma Launch (Weapons Center)
Plasma Sword (Zelan)
Pulse Laser (Zelan)
Pulse Vulcan (Climate Center)
Silver Tusk (Myst Vale)
Spaced Armor* (There are two. One is Cat 2 (Wren is equipped initially), one is Cat 3 (Nurvus)
Stun Shot (Plate System)
Titanium Gear (Plate System)
Wave Shot (Nurvus)
Zirconian Armor (Kuran)
Zirconian Gear (Hangar)





