I had another thought about Tyler/Kain...and this scenario also makes use of Darum...and I believe, enriches the storyline...
It would ALSO have made more sense, if Kain were to leave the Party after the death of Nei...if Kain were made the Biologist (after all, no more Biomonsters on Mota, right) and Hugh were made the Wrecker...so he then goes after machines.
So here's how this would all work:
Start with Rolf and Nei.
After going to ARIMA, you get joined by Rudo, the Hunter.
After going to OPUTA, you get joined by Amy, the Doctor.
(Just before this there is some possible untapped potential with Darum...and Daurm being a Thief could join the party thus eliminating the need for Shir)
In my scenario, though, Darum does not immediately join you at the bridge where Tiem dies.
So, right now you have Rolf, Nei, Rudo, Amy (Darum has gone off his own way. He still kills Tiem, but he does not kill himself.)
Now, after going to ZEMA, you get Anna, the Guardian and Hugh, the Biologist
My own idea would be to make Hugh a Wrecker, instead. More on this later....
Now, after going to KUERI, you get KAIN, the Wrecker (whom I would prefer to see as a Biologist) for reasons I will explain later.
Now, you have Rolf, Nei, Rudo, Amy, Anna, Hugh (Wrecker in my scenario), and Kain (Biologist in my scenario)
Now, after going to PIATA, you get joined by Shir, the Thief. This is where I'd have Darum join instead. Darum would have more REASON to join than Shir did. Shir even says she cares little for justice...and that the "little outing would be packed with thrills for her." Which seems to be her sole reason for joining.
In my scenario, Darum has discovered, in his travels, that Mother Brain orchestrated the kidnapping of Tiem...so Darum joins you...because he wants revenge on Mother Brain for "causing" Tiem's death. (This eliminates the need or use for Shir)
This would also enrich the story, and add an element to it.
So, now, in my scenario, you have
Rolf, Nei, Rudo, Amy, Anna, Darum, Hugh (Wrecker) and Kain (Biologist)
As we know, Kain's main reason for being in the game is an infatuation with Nei. He, as a Wrecker, isn't even very useful yet, since you have no machine enemies. This is wny he makes more sense as a Biologist...because, in my scenario, upon Nei's death...Kain's sole reason for being in the Party evaporates...and so he would leave the Party. Thus his being a Biologist would make more sense, as he leaves...right at the time when no more Biomonsters exist on Mota.
So, now, your Party has the following:
Rolf, Rudo, Amy, Anna, Darum, Hugh (Wrecker) - since Nei died and Kain left. Shir was never an issue in this scenario, as Darum replaces her.
Now, you go thru the Dams. You get sent to Gaila. You get rescued by Tyler, the Space Pirate...who is already, by definition an outlaw.
In fact, he probably was in the area of Gaila with the intention of breaking the Party out of Gaila...because he would know that the Party were named as criminals who had caused Mother Brain to go crazy...it would be a nice piece of resistance against Mother Brain to break these people out of Gaila...is what Tyler would be thinking.
The Party, on the other hand...sees Tyler as a useful ally in their quest against Mother Brain - AND HE HAS A SPACESHIP!!! Plus, being a Space Pirate, he has encountered many strange and exotic things...which is how he knows about Lutz...rolf and Party knew nothing of Lutz or Dezo until encountering Tyler. The Party wants to be able to use Tyler's ship...and they see Tyler as a natural ally....so they ask Tyler, and he agrees to join the Party, and allow them use of the ship.
Now, you have Rolf, Rudo, Amy, Anna, Darum, Hugh as Wrecker, and Tyler.
With the addition of Tyler, you now gain access to his spaceship...eliminating the need for the Spaceship on the Tower of Mota. Don't tell me everyone in Paseo would have NOT NOTICED a big-assed spaceship parked up on top of the Tower all that time! As a little twist, you could possibly find out Tyler is related to the Governor of Mota...in your final encounter with the Governor.
Now, you're off to Dezo. You have a Party with seven people...just as you do in the original...
A possible wrinkle could be for either Lutz, himself to join yor Party...or for him to send one fo the other Espers along with you to help you. But this part isn't really a part of my scenario...it is mentioned in another thread....and this seemed like a good place where that could get incorporated. In a way, this would be nice, too, because then you end up with a Party of eight, again....Lutz/Esper replacing Nei.
Me, personally, I like a final Party, myself, of
Rolf, Rudo, Amy, Anna, Darum, Hugh, and Tyler.
So, what do you think of this scenario?
It makes use of the NPC's of Darum and Tyler...and enriches the story, I think.
(The wrinkle above would also make more use of Lutz, or one of the Espers)
My scenario DOES require switching roles with Hugh and Kain, though...making Kain the Biologist and Hugh the Wrecker.
I WOULD miss that fine-assed SAVOL spell, though! Maybe that is one that Tyler could learn. Tyler, being a Pirate...has probably been around to some pretty exotic places, and thus would have seen and learned a lot of neat stuff. Darum would still be a Thief for you...but would also have a better attack. I have the idea, though, that Darum would not be much for Techniques.
Now, if you also got joined by an Esper...that character could learn the minor healing...and the HINAS and RYUKA that you lose when Shir is no longer a part of your Party (It IS nice to have a backup HINAS and RYUKA available in case Rolf gets killed and can't be revived!)




