Why not Phantasy Star?

Discuss anything related to the Phantasy Star series

Why not Phantasy Star?

Postby Malakai » Mon Feb 28, 2005 7:00 am

<blockquote><i>Originally posted by Arkhan</i><br>On another note, the reason FF has such widespread success is this magazine called Nintendo Power, and this other thing called stupid-as-all-hell-fanboys. My highschool is crawling with wannabe gamers that jumped onto the RPG band wagon w/ FFVII and think its superb........I tell them to check out Ultima, and they think im talking aobut the spell in FF....when im really talking about an RPG series with one of the greatest stories ever created.....fanboys are everywhere, and they're lazy, and like pretty images. FF is beautiful to look at, the art is excellent.....and they like to stare, so theyll keep playing games like FFX, where the radar tells you where to walk....wtf yknow?....[/quote]<p>Here we agree. Let us burn the graphic whores together with their copies of FFX and FFX-2.<p>[quote]FF took a plunge right after VII...ive yet to see a game recreate the sweetness of the materia system....Junctioning = ....quirky, and then theres FF9 where you equip stuff to learn stuff...dumb..........and I wont get into sphere systems......not even worth the typing.</blockquote><p>Here we do not. What's 'quirky' about the junction system? I have yet to see another game work in a system as versatile as that has been for how FFVIII was formatted, and it's been one of my favorite systems, albeit not as innovative and flexible as the materia system. Please don't tell me it's because you have to 'steal' magic or some lame excuse like that; I almost strangled my friend when he told me it was too much 'work' with the junction system. %) <br>Then there was FF9....let's not go there.
Malakai
 

Why not Phantasy Star?

Postby Arkhan » Mon Feb 28, 2005 12:09 pm

<blockquote><i>Originally posted by Arkhan</i><p>[quote]FF took a plunge right after VII...ive yet to see a game recreate the sweetness of the materia system....Junctioning = ....quirky, and then theres FF9 where you equip stuff to learn stuff...dumb..........and I wont get into sphere systems......not even worth the typing.</blockquote><p>Here we do not. What's 'quirky' about the junction system? I have yet to see another game work in a system as versatile as that has been for how FFVIII was formatted, and it's been one of my favorite systems, albeit not as innovative and flexible as the materia system. Please don't tell me it's because you have to 'steal' magic or some lame excuse like that; I almost strangled my friend when he told me it was too much 'work' with the junction system. %) <br>Then there was FF9....let's not go there.<p><blockquote><i>Originally posted by Malakai</i><p>Here we do not. What's 'quirky' about the junction system? I have yet to see another game work in a system as versatile as that has been for how FFVIII was formatted, and it's been one of my favorite systems, albeit not as innovative and flexible as the materia system. Please don't tell me it's because you have to 'steal' magic or some lame excuse like that; I almost strangled my friend when he told me it was too much 'work' with the junction system. %) <br>Then there was FF9....let's not go there.<br></blockquote><p>The junctioning is all personal opinion I guess. I prefered materia, it felt more custom to me, oh well.<br>
Arkhan
 

Why not Phantasy Star?

Postby Kars! » Mon Feb 28, 2005 12:40 pm

junction was innaturaly stupid , and unbalanced<p>first of all : using magic junctioned cause your stats to decrease , so the only junctioned magic i used were curative magic ( and only when there're not alternatives)<br>second: summons were to long to see ( yes , 2-5 munites animations? crazy! ) , deal low damage and also damage pads ( yes , repetely pushing quad button)<p>third: that f*****g stat improvement system! they use t also on ff6 and was crap already there, i mean using summons' skill to rise stat at level up , if you want to grow tough pg you have to control your xp continuosly -__-<p>also that game ruined all the concept of equipments <p>(i beat the game using limits strategy and also using totally customized junctions)<p>i like materia 100 times more ^_^<p>also spherografy wasn't bad, it's funny to see your improvement directly^_^<p>and also i like FFtactics ^_^<p>-----------------<p>about pso : just you said , it was one of the first mmporg , so i hope they will emprove it
Kars!
 

Why not Phantasy Star?

Postby Benoit » Mon Feb 28, 2005 4:50 pm

<blockquote>On another note, Benoit are you brain damaged ? I recall you saying something about we should use a little effort to understand a story......sorry ace, if you think enjoying a story = work, youre a moron no if's ands or buts.</blockquote><br>Now, what was this for? You're going to start insulting me in every thread just because of my views of the XBox? Anyway...<br>You heard that right, effort. Just like you play through a game instead of cheating your way through. To get a reward, you work for it. Same here. Phantasy Star is not like Final Fantasy, where all the story is presented to you on a plate and fed to you.<br>Phantasy Star's system makes you think about the story and allows for interpretation. That's the beauty of it.<br> <blockquote>the story was sort of weak, but that was because it isnt linear....you really had to talk to everyone, it sort of borrows from WAY older RPG's, especially Ultima.</blockquote><br>So non-linear = bad story?<br>So the original Phantasy Star is bad?<br>Read my script to get the full story. Don't limit yourself to just Rico's pods.<br> <blockquote>Sure, there are some loose ends to tie up, but a game that really was nothing more than a bunch of dungeons and glibbering idiots yapping online about HUnewearls or whatever they are is not Phantasy Star. There are no real references to Algo, no Motavians or Dezolisians, nothing that made Phantasy Star great. It doesn't even build on the story of the first four PS's, it is a whole new story. I'm not saying that in and of itself it is a bad game, by MMORPG standards, it is pretty good. But it is NOT Phantasy Star.</blockquote><br>Seriously, you sound like a broken tape recorder. I already discussed these invalid points.<br>OMG it's not Algol!<br>OMG no Motavians and Dezolisians!<br>Yet you still say Phantasy Star III is a Phantasy Star? Then obviously that doesn't make it Phantasy Star...<br>It doesn't have to tie in to the story. This is a NEW one, in the same spirit. Is that so hard to get? How closed-minded...<br>And the online experience is something totally different, so the point is void.
Benoit
 

Why not Phantasy Star?

Postby Malakai » Mon Feb 28, 2005 10:24 pm

Ok people, the name Phantasy Star has NOTHING TO DO with the Algol system or any of the elements which compose that story! More than anything, it's identifying who created the game, like Konami or Electronic Arts.
Malakai
 

Why not Phantasy Star?

Postby Dhuval » Tue Mar 01, 2005 5:34 pm

In a world where all hack'n'slash are fantasy, where all first-person shooter are modern or hi-tech and, where MMORPG are about building skill with crappy combat system, SEGA put out an online-hach'n'slash-cooperative-gun'n'sword based-actionRPG. <br>No one made this before, no one has make this after, as exactly was for PhantasyStar.<br>Both ones aren't mainstream games, they are hidden jewels which cannot be understood by all.
Dhuval
 

Why not Phantasy Star?

Postby Arkhan » Tue Mar 01, 2005 10:10 pm

<blockquote>On another note, Benoit are you brain damaged ? I recall you saying something about we should use a little effort to understand a story......sorry ace, if you think enjoying a story = work, youre a moron no if's ands or buts.</blockquote><br>Now, what was this for? You're going to start insulting me in every thread just because of my views of the XBox? Anyway...<br>You heard that right, effort. Just like you play through a game instead of cheating your way through. To get a reward, you work for it. Same here. Phantasy Star is not like Final Fantasy, where all the story is presented to you on a plate and fed to you.<br>Phantasy Star's system makes you think about the story and allows for interpretation. That's the beauty of it.<br> <blockquote>the story was sort of weak, but that was because it isnt linear....you really had to talk to everyone, it sort of borrows from WAY older RPG's, especially Ultima.</blockquote><br>So non-linear = bad story?<br>So the original Phantasy Star is bad?<br>Read my script to get the full story. Don't limit yourself to just Rico's pods.<br> <blockquote>Sure, there are some loose ends to tie up, but a game that really was nothing more than a bunch of dungeons and glibbering idiots yapping online about HUnewearls or whatever they are is not Phantasy Star. There are no real references to Algo, no Motavians or Dezolisians, nothing that made Phantasy Star great. It doesn't even build on the story of the first four PS's, it is a whole new story. I'm not saying that in and of itself it is a bad game, by MMORPG standards, it is pretty good. But it is NOT Phantasy Star.</blockquote><br>Seriously, you sound like a broken tape recorder. I already discussed these invalid points.<br>OMG it's not Algol!<br>OMG no Motavians and Dezolisians!<br>Yet you still say Phantasy Star III is a Phantasy Star? Then obviously that doesn't make it Phantasy Star...<br>It doesn't have to tie in to the story. This is a NEW one, in the same spirit. Is that so hard to get? How closed-minded...<br>And the online experience is something totally different, so the point is void.<p><blockquote><i>Originally posted by Benoit</i><p> <br>Now, what was this for? You're going to start insulting me in every thread just because of my views of the XBox? Anyway...<br>You heard that right, effort. Just like you play through a game instead of cheating your way through. To get a reward, you work for it. Same here. Phantasy Star is not like Final Fantasy, where all the story is presented to you on a plate and fed to you.<br>Phantasy Star's system makes you think about the story and allows for interpretation. That's the beauty of it.<br> <br>So non-linear = bad story?<br>So the original Phantasy Star is bad?<br>Read my script to get the full story. Don't limit yourself to just Rico's pods.<br> <br>Seriously, you sound like a broken tape recorder. I already discussed these invalid points.<br>OMG it's not Algol!<br>OMG no Motavians and Dezolisians!<br>Yet you still say Phantasy Star III is a Phantasy Star? Then obviously that doesn't make it Phantasy Star...<br>It doesn't have to tie in to the story. This is a NEW one, in the same spirit. Is that so hard to get? How closed-minded...<br>And the online experience is something totally different, so the point is void.<br></blockquote><p>No benoit, Im not holding a grudge, youve just coincidently opened up your stupidity on multiple threads all instantaneously.<p>First, Im assuming youve never played, or if you have, youve never beaten an Ultima. because what I meant by non linear is that, since its NOT LINEAR, You could potentially miss important plot devices or bits of info. Any true Ultima buff knows you cant beat Ultima 4 or 5 w/o talking to literally every single NPC in the game. And they also know that you miss uber important facts about the progression of the game,.....especialyl in U3, you could miss getting the exotics!...that wouldnt end so well......<p>And im sorry, you dont really have to interpret much in any of the PS games stories...its all pretty much spread out for you in a little bit different of a manner then FF....but you dont have to sit and become a PS scholar to interpret anything. This is a game, not shakespeare....wake up...<p>Dont sit and throw accusations about me calling you out because of your view on xbox.......ill just bring up a few other things......you said seattle is home to tons of fat people....I dont even have to go any farther, that right there makes you an idiot in my book.
Arkhan
 

Why not Phantasy Star?

Postby Arkhan » Tue Mar 01, 2005 10:13 pm

<blockquote><i>Originally posted by Dhuval</i><p>In a world where all hack'n'slash are fantasy, where all first-person shooter are modern or hi-tech and, where MMORPG are about building skill with crappy combat system, SEGA put out an online-hach'n'slash-cooperative-gun'n'sword based-actionRPG. <br>No one made this before, no one has make this after, as exactly was for PhantasyStar.<br>Both ones aren't mainstream games, they are hidden jewels which cannot be understood by all.<br></blockquote><p>Hu-friggin-zzah. That is a more.....streamlined approach to exactly what I was trying to say.....You gots skillz yo! :-D<p>Not all MMORPGs have a crappy combat system! I recently discovered Anarchy Online, its got a sorta dorky, but still better then most way of combat.......UO had ok combat.....but horrid PvP.....
Arkhan
 

Why not Phantasy Star?

Postby Jamesfnquinn » Wed Mar 02, 2005 4:23 am

You know guys, I really didn't create this thread to bash on PSO. I hope everyone understands that. My original point was regarding the marketing success of Final Fantasy vs. Phantasy Star.<br><p>[size=small][Edit by Jamesfnquinn on [TIME]1109737406[/TIME]][/size]
Jamesfnquinn
 

Why not Phantasy Star?

Postby Lord Khyron » Wed Mar 02, 2005 4:51 am

I'm getting dissapointed that Benoit is cutting people down and attacking them once again.<p>Grand Inquisition with him, and his autism can't make up for this tastelessness.
Lord Khyron
 

Why not Phantasy Star?

Postby Arkhan » Wed Mar 02, 2005 5:11 am

<blockquote><i>Originally posted by Lord Khyron</i><p>I'm getting dissapointed that Benoit is cutting people down and attacking them once again.<p>Grand Inquisition with him, and his autism can't make up for this tastelessness. <br></blockquote><p>He's done it before?...lame. I did note that he seemed a little instigate-like......(Saying seattle is full of fat people STLIL urks me).<p>Also, ....to answer the initial question, something just dawned on me..........In the late 80s/Early 90s... Final Fantasy 1, and 2 in US, were showcased in this little thing called NINTENDO POWER. That was the premier source of info back in the days of no internet.....Sega never had that sort of magazine action happening......Issues were dedicated to FF games, I still have the ones w/ the FF Guides in them, infact a bonus WAS the FF1 strategy guide, a nice one at that........Dragon Warrior, and other FF like games were showcased.....while Phantasy Star wasn't....That is what ultimatley makes FF the choice of game......it HAS marketing......
Arkhan
 

Why not Phantasy Star?

Postby The PS Logo » Wed Mar 02, 2005 4:11 pm

<blockquote><i>Originally posted by Jamesfnquinn</i><p>You know guys, I really didn't create this thread to bash on PSO. I hope everyone understands that. My original point was regarding the marketing success of Final Fantasy vs. Phantasy Star.<br></blockquote><p>If Final Fantasy 1 failed, there wouldn't be any more "Final Fantasy"s.<br><p>[size=small][Edit by The PS Logo on [TIME]1109779963[/TIME]][/size]
The PS Logo
 

Why not Phantasy Star?

Postby Lord Khyron » Wed Mar 02, 2005 6:03 pm

Actually, if you look at the ff games..<p>The ones that made the series the most famous were 2 and 3 for the SNES.<p>ff1 was ridiculous and boring as hell. I only beat it once through and even I got sick of it.<p>2 and 3 for the SNES is what made the series famous.
Lord Khyron
 

Why not Phantasy Star?

Postby Dhuval » Wed Mar 02, 2005 6:42 pm

Right, marketing is the secret.<p>Italian example: <br>- Playstation came out with astounding spots<br>- Instead GiochiPreziosi (local SEGA's reseller) went on with Genesis/Gamegear spots trying to make his warehouse empty and for months noone heard about Saturn.<br>So when Saturn came out, no one needed it.<br>The same happen with FF and PS :(
Dhuval
 

Why not Phantasy Star?

Postby The PS Logo » Wed Mar 02, 2005 8:18 pm

<blockquote><i>Originally posted by Lord Khyron</i><p>Actually, if you look at the ff games..<p>The ones that made the series the most famous were 2 and 3 for the SNES.<p>ff1 was ridiculous and boring as hell. I only beat it once through and even I got sick of it.<p>2 and 3 for the SNES is what made the series famous. <br></blockquote><p>Yes, quite true. But, those were really Final Fantasy 4 and 6 (Squaresoft Re-released them under their original numbers for the first playstation). <p>Also, if the very first game failed, why would the second game be made?<br>
The PS Logo
 

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