So, I finally beat PS 2, and I've had the game for like fourteen years (not saying I was playing it the whole time, alot of that time I didn't have a working Genesis).
I wanted other Phantasy Star fans to give me their opinion on how I did because I had to seek help a few times, and for a couple other reasons.
First off, I didn't use any maps. But around the beginning of the game I died twice in two different dungeons by those stupid blasters (worst enemy in the game I think, lol), and each time it was after getting through most of the two dungeons, so I cheated a little bit and used fast foward to get to the spot that I was originally before I died. I also used fast foward to level up Anna when I first started using her (to lv 14) and I felt like I really didn't need to do that after so I shouldn't have. I also fast foward leveling Shir to level 10 so I could steal the visiphone. I also felt that fast fowarding Shir's leveling was unnecessary because I realized after that it wouldn't have taken that long anyway. These were the four times I used fast fowarding on the emulator, it was pretty early in the game.
I had to look at a walkthrough to figure out these things: were the tower was that contained the four key cards for the dams. Also to figure out that I had to wear the mogic cap to talk to the Dezo people, not the magic cap (I had both at the time, but I thought the mogic cap was the fake). I thought I looked all through Skure, but it turned out there was one town (Aukba) that I had not found so I had to look that up. After all that, I explored all four ruins and got ahold of six Nei arms (Lutz didn't say how many there were), but after all that dungeon crawling it turns out there's two more. So instead of exploring possibly all four ruins again I had to look up what dungeons contained what Nei arm, and found the remaining two.
I didn't have Shir steal moon, or star dews, but I had her steal some Jewel crowns, and the Visiphone.
My party was level 41, Amy level 39 at the end. I used Kain for the dams, switched back to Amy for the rest of the game. Rolf, Rudo, Anna, and Amy were my general party. I thought using Shir would have been useful in some of the ruins in Dezo, but when I took her it just seemed like it was unnecessary to put that much time into leveling her when I could just switch back to Amy. I figured out possibly the most useful technique for me in the game which was having Anna hold on to one of the best items ever, the snow crown, so she could use it before enemies attack instead of having Amy equip and use it (low agility). I had Amy equip a silver crown, which had pretty close to the same defense. I also had Amy hold onto the color scarf and use that to boost the party's agility. By the time I got to Dark Force and Mother Brain it was no problem. Megid worked great.
I think that's pretty much it, one of the most difficult RPGs (I thought PS 1 dungeons are more difficult if you don't count the enemies from what I remember) I have ever played. You really have to get into the zone for this one, it took alot of patients and intuition to get through this game, but I did and it was worth it.
One of my favorite RPGs, definitely, but in my personal humble opinion, I think it would have been better if it wasn't quite so cryptic, and if the battles were not as frequent (maybe boost the exp and meseta a bit higher in this case). And you should be able to run away sometimes. But besides that, I like how it's a hard game, and the dungeons are awesome. After beating games like this it makes everything else seem easy. Sorry for typing so much, lol.



