by Sange Mahlay » Tue May 05, 2009 2:12 am
I don't really see what you're getting at. Most of the games had a class system. But, if Sega were to take some cues from past games, I suppose they could do worse than starting with PSIV.
PSIV laid them out pretty well, as I recall.
Hunter
Wizard- Never entirely understood this distinction since Rune and Kyra
had similar spells.
Esper Similar to Forces, except they don't suck.
Android- An droid, the droid, whatever.
Scholar- Hahn, Seth, and I guess Hugh would fit the bill, too.
Warrior- For big strapping characters like Odin or Gryz
Priest Raja is basically the only true example of this, isn't he?
Numan (Being unemployed in PSII makes more sense though, yeah?)
Oh, and a Guardian is an agent that tracks down rogue biomonster hunters. In the Japanese version of PSII, she's a "Counter-Hunter". It's been a while since PSII, but doesn't she join in time to fight that Tiem guy?
"I'm broad-minded enough to concede that they might possibly not be complete idiots, but I much prefer the company of people who agree with me."