Units
![]()
Units table
![]()
| Knight/Power | |
| A reinforcing unit for protective gear. Boosts attack power by 5 when equipped. | |
| General/Power | |
| A reinforcing unit for protective gear. Boosts attack power by 10 when equipped. | |
| Ogre/Power | |
| A reinforcing unit for protective gear. Boosts attack power by 15 when equipped. | |
| God/Power | |
| A reinforcing unit for protective gear. Boosts attack power by 25 when equipped. | |
| Warrior/Body | |
| A reinforcing unit for protective gear. Boosts defense by 10 when equipped. | |
| General/Body | |
| A reinforcing unit for protective gear. Boosts defense by 20 when equipped. | |
| Metal/Body | |
| A reinforcing unit for protective gear. Boosts defense by 30 when equipped. | |
| God/Body | |
| A reinforcing unit for protective gear. Boosts defense by 40 when equipped. | |
| Priest/Mind | |
| A reinforcing unit for protective gear. Boosts mind energy by 5 when equipped. | |
| General/Mind | |
| A reinforcing unit for protective gear. Boosts mind energy by 10 when equipped. | |
| Angel/Mind | |
| A reinforcing unit for protective gear. Boosts mind energy by 15 when equipped. | |
| God/Mind | |
| A reinforcing unit for protective gear. Boosts mind energy by 25 when equipped. | |
| Marksman/Arm | |
| A reinforcing unit for protective gear. Boosts accuracy by 3 when equipped. | |
| General/Arm | |
| A reinforcing unit for protective gear. Boosts accuracy by 7 when equipped. | |
| Elf/Arm | |
| A reinforcing unit for protective gear. Boosts accuracy by 11 when equipped. | |
| God/Arm | |
| A reinforcing unit for protective gear. Boosts accuracy by 15 when equipped. | |
| Thief/Legs | |
| A reinforcing unit for protective gear. Boosts evasion by 10 when equipped. | |
| General/Legs | |
| A reinforcing unit for protective gear. Boosts evasion by 20 when equipped. | |
| Elf/Legs | |
| A reinforcing unit for protective gear. Boosts evasion by 30 when equipped. | |
| God/Legs | |
| A reinforcing unit for protective gear. Boosts evasion by 40 when equipped. | |
| Angel/Luck | |
| A reinforcing unit for protective gear. Boosts luck by 5 when equipped. | |
| God/Luck | |
| A reinforcing unit for protective gear. Boosts luck by 10 when equipped. | |
| Digger/HP | |
| A reinforcing unit for protective gear. Boosts max HP by 10 when equipped. | |
| General/HP | |
| A reinforcing unit for protective gear. Boosts max HP by 20 when equipped. | |
| Dragon/HP | |
| A reinforcing unit for protective gear. Boosts max HP by 30 when equipped. | |
| God/HP | |
| A reinforcing unit for protective gear. Boosts max HP by 40 when equipped. | |
| Master/Ability | |
| Boosts evasion, attack power, mind energy, defense and accuracy by 10 when equipped. | |
| Hero/Ability | |
| Boosts evasion, attack power, mind energy, defense and accuracy by 15 when equipped. | |
| God/Ability | |
| Boosts evasion, attack power, mind energy, defense and accuracy by 20 when equipped. | |
| Resist/Fire | |
| A reinforcing unit for protective gear. Boosts fire resistance by 3 when equipped. | |
| Resist/Flame | |
| A reinforcing unit for protective gear. Boosts fire resistance by 7 when equipped. | |
| Resist/Burning | |
| A reinforcing unit for protective gear. Boosts fire resistance by 11 when equipped. | |
| Resist/Shock | |
| A reinforcing unit for protective gear. Boosts lightning resistance by 3 when equipped. | |
| Resist/Thunder | |
| A reinforcing unit for protective gear. Boosts lightning resistance by 7 when equipped. | |
| Resist/Storm | |
| A reinforcing unit for protective gear. Boosts lightning resistance by 11 when equipped. | |
| Resist/Cold | |
| A reinforcing unit for protective gear. Boosts ice resistance by 3 when equipped. | |
| Resist/Freeze | |
| A reinforcing unit for protective gear. Boosts ice resistance by 7 when equipped. | |
| Resist/Blizzard | |
| A reinforcing unit for protective gear. Boosts ice resistance by 11 when equipped. | |
| Resist/Dark | |
| A reinforcing unit for protective gear. Boosts dark resistance by 3 when equipped. | |
| Resist/Evil | |
| A reinforcing unit for protective gear. Boosts dark resistance by 7 when equipped. | |
| Resist/Devil | |
| A reinforcing unit for protective gear. Boosts dark resistance by 11 when equipped. | |
| Resist/Light | |
| A reinforcing unit for protective gear. Boosts light resistance by 3 when equipped. | |
| Resist/Saint | |
| A reinforcing unit for protective gear. Boosts light resistance by 7 when equipped. | |
| Resist/Holy | |
| A reinforcing unit for protective gear. Boosts light resistance by 11 when equipped. | |
| All/Resist | |
| A reinforcing unit that boosts fire, ice, lightning, light and dark resistances by 3 when equipped. | |
| Super/Resist | |
| A reinforcing unit that boosts fire, ice, lightning, light and dark resistances by 7 when equipped. | |
| Perfect/Resist | |
| A reinforcing unit that boosts fire, ice, lightning, light and dark resistances by 11 when equipped. | |
| HP/Restorate | |
| A reinforcing unit for protective gear. Restores HP as you walk long distances. | |
| HP/Generate | |
| A reinforcing unit for protective gear. Restores HP as you walk medium distances. | |
| HP/Revival | |
| A reinforcing unit for protective gear. Restores HP as you walk short distances. | |
| TP/Restorate | |
| A reinforcing unit for protective gear. Restores HP as you walk long distances. | |
| TP/Generate | |
| A reinforcing unit for protective gear. Restores HP as you walk medium distances. | |
| TP/Revival | |
| A reinforcing unit for protective gear. Restores HP as you walk short distances. | |
| PB/Amplifier | |
| A reinforcing unit for protective gear. Restores PB slowly as you walk long distances. | |
| PB/Generate | |
| A reinforcing unit for protective gear. Restores PB slowly as you walk medium distances. | |
| PB/Create | |
| A reinforcing unit for protective gear. Restores PB slowly as you walk short distances. | |
| Wizard/Technique | |
| A reinforcing unit for protective gear. Raises all techniques by 1 level when equipped. | |
| Devil/Technique | |
| A reinforcing unit for protective gear. Raises all techniques by 2 level when equipped. | |
| God/Technique | |
| A reinforcing unit for protective gear. Raises all techniques by 3 level when equipped. | |
| General/Battle | |
| A reinforcing unit for protective gear. Boosts attack speed slightly when equipped. | |
| Devil/Battle | |
| A reinforcing unit for protective gear. Boosts attack speed when equipped. | |
| God/Battle | |
| A reinforcing unit for protective gear. Boosts attack speed significantly when equipped. | |
| Trap/Search | |
| A reinforcing unit for protective gear. Makes all traps in rooms visible. | |
| State/Maintenance | |
| A reinforcing unit for protective gear. Prevents all adverse effects when equipped. | |