Units

Units table

Knight/Power
   A reinforcing unit for protective gear.  Boosts attack power by 5 when equipped.
General/Power
   A reinforcing unit for protective gear.  Boosts attack power by 10 when equipped.
Ogre/Power
   A reinforcing unit for protective gear.  Boosts attack power by 15 when equipped.
God/Power
   A reinforcing unit for protective gear.  Boosts attack power by 25 when equipped.
Warrior/Body
   A reinforcing unit for protective gear.  Boosts defense by 10 when equipped.
General/Body
   A reinforcing unit for protective gear.  Boosts defense by 20 when equipped.
Metal/Body
   A reinforcing unit for protective gear.  Boosts defense by 30 when equipped.
God/Body
   A reinforcing unit for protective gear.  Boosts defense by 40 when equipped.
Priest/Mind
   A reinforcing unit for protective gear.  Boosts mind energy by 5 when equipped.
General/Mind
   A reinforcing unit for protective gear.  Boosts mind energy by 10 when equipped.
Angel/Mind
   A reinforcing unit for protective gear.  Boosts mind energy by 15 when equipped.
God/Mind
   A reinforcing unit for protective gear.  Boosts mind energy by 25 when equipped.
Marksman/Arm
   A reinforcing unit for protective gear.  Boosts accuracy by 3 when equipped.
General/Arm
   A reinforcing unit for protective gear.  Boosts accuracy by 7 when equipped.
Elf/Arm
   A reinforcing unit for protective gear.  Boosts accuracy by 11 when equipped.
God/Arm
   A reinforcing unit for protective gear.  Boosts accuracy by 15 when equipped.
Thief/Legs
   A reinforcing unit for protective gear.  Boosts evasion by 10 when equipped.
General/Legs
   A reinforcing unit for protective gear.  Boosts evasion by 20 when equipped.
Elf/Legs
   A reinforcing unit for protective gear.  Boosts evasion by 30 when equipped.
God/Legs
   A reinforcing unit for protective gear.  Boosts evasion by 40 when equipped.
Angel/Luck
   A reinforcing unit for protective gear.  Boosts luck by 5 when equipped.
God/Luck
   A reinforcing unit for protective gear.  Boosts luck by 10 when equipped.
Digger/HP
   A reinforcing unit for protective gear.  Boosts max HP by 10 when equipped.
General/HP
   A reinforcing unit for protective gear.  Boosts max HP by 20 when equipped.
Dragon/HP
   A reinforcing unit for protective gear.  Boosts max HP by 30 when equipped.
God/HP
   A reinforcing unit for protective gear.  Boosts max HP by 40 when equipped.
Master/Ability
   Boosts evasion, attack power, mind energy, defense and accuracy by 10 when equipped.
Hero/Ability
   Boosts evasion, attack power, mind energy, defense and accuracy by 15 when equipped.
God/Ability
   Boosts evasion, attack power, mind energy, defense and accuracy by 20 when equipped.
Resist/Fire
   A reinforcing unit for protective gear.  Boosts fire resistance by 3 when equipped.
Resist/Flame
   A reinforcing unit for protective gear.  Boosts fire resistance by 7 when equipped.
Resist/Burning
   A reinforcing unit for protective gear.  Boosts fire resistance by 11 when equipped.
Resist/Shock
   A reinforcing unit for protective gear.  Boosts lightning resistance by 3 when equipped.
Resist/Thunder
   A reinforcing unit for protective gear.  Boosts lightning resistance by 7 when equipped.
Resist/Storm
   A reinforcing unit for protective gear.  Boosts lightning resistance by 11 when equipped.
Resist/Cold
   A reinforcing unit for protective gear.  Boosts ice resistance by 3 when equipped.
Resist/Freeze
   A reinforcing unit for protective gear.  Boosts ice resistance by 7 when equipped.
Resist/Blizzard
   A reinforcing unit for protective gear.  Boosts ice resistance by 11 when equipped.
Resist/Dark
   A reinforcing unit for protective gear.  Boosts dark resistance by 3 when equipped.
Resist/Evil
   A reinforcing unit for protective gear.  Boosts dark resistance by 7 when equipped.
Resist/Devil
   A reinforcing unit for protective gear.  Boosts dark resistance by 11 when equipped.
Resist/Light
   A reinforcing unit for protective gear.  Boosts light resistance by 3 when equipped.
Resist/Saint
   A reinforcing unit for protective gear.  Boosts light resistance by 7 when equipped.
Resist/Holy
   A reinforcing unit for protective gear.  Boosts light resistance by 11 when equipped.
All/Resist
   A reinforcing unit that boosts fire, ice, lightning, light and dark resistances by 3 when equipped.
Super/Resist
   A reinforcing unit that boosts fire, ice, lightning, light and dark resistances by 7 when equipped.
Perfect/Resist
   A reinforcing unit that boosts fire, ice, lightning, light and dark resistances by 11 when equipped.
HP/Restorate
   A reinforcing unit for protective gear.  Restores HP as you walk long distances.
HP/Generate
   A reinforcing unit for protective gear.  Restores HP as you walk medium distances.
HP/Revival
   A reinforcing unit for protective gear.  Restores HP as you walk short distances.
TP/Restorate
   A reinforcing unit for protective gear.  Restores HP as you walk long distances.
TP/Generate
   A reinforcing unit for protective gear.  Restores HP as you walk medium distances.
TP/Revival
   A reinforcing unit for protective gear.  Restores HP as you walk short distances.
PB/Amplifier
   A reinforcing unit for protective gear.  Restores PB slowly as you walk long distances.
PB/Generate
   A reinforcing unit for protective gear.  Restores PB slowly as you walk medium distances.
PB/Create
   A reinforcing unit for protective gear.  Restores PB slowly as you walk short distances.
Wizard/Technique
   A reinforcing unit for protective gear.  Raises all techniques by 1 level when equipped.
Devil/Technique
   A reinforcing unit for protective gear.  Raises all techniques by 2 level when equipped.
God/Technique
   A reinforcing unit for protective gear.  Raises all techniques by 3 level when equipped.
General/Battle
   A reinforcing unit for protective gear.  Boosts attack speed slightly when equipped.
Devil/Battle
   A reinforcing unit for protective gear.  Boosts attack speed when equipped.
God/Battle
   A reinforcing unit for protective gear.  Boosts attack speed significantly when equipped.
Trap/Search
   A reinforcing unit for protective gear.  Makes all traps in rooms visible.
State/Maintenance
   A reinforcing unit for protective gear.  Prevents all adverse effects when equipped.


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Phantasy Star Cave Copyright Missagh Alami

Phantasy Star original games copyright Sega