
xrick wrote:Since the "old" names are being used, won't that cause conflict when players reach the scene with the collision course report?

Klelslol wrote:UniqueUserName wrote:Klelslol wrote:Well, finally got to a point where I'm stuck, so I figured I'd ask here. I'm trying to find information on Shelly, as the consult says that I should. It seems like I've talked to every NPC in Zema, am I looking in the wrong place or what? Some help would be appreciated. You guys have done great work, this game is a LOT of fun so far!
I wish I could help.. I am at the same spot... stuck. I cannot get the Polymetryl or the Scooter. Have you done the missions for Enos and his grand-daughter yet? and received the Motavian Ring?
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Spelling errors on the Caves items page I've noticed so far...
http://www.pscave.com/psg2/items/quest.shtml
corrections:
ENOS
POLYMETRYL
Yes, I actually missed an NPC, so now I have the ring. I'm assuming the guy you have to talk to is the Motavian at the bottom of the Roron Dump? I'm about to run the dungeon and see.
Land wrote:like i said, if he has the audio engine set to sound synchronizing mode is set to time stretch, not "none" and he should be good to go.
sounds so weird seeing the clone lab say, "they" instead of "he/she" which i imagine wouldn't really be possible, but even "That Person" would sound better than "They" lol.
also, wtf does the "Pipes" setting do? both on and off, i notice no difference.
personally only 2 complaints so far about the game in general (nothing the team could/did wrong)
no dash button like in 1.
text omg it moves so slow even on the fast settings ((

Kyence wrote:That graphic was edited to reflect the naming conventions used in the rest of the game.The graph of energy consumption in the library after you get the system recorder was translated in English. If these do not show up as intended please let me know here.


Blaw- wrote:But you can hold R1 to display texts box per box instead of letter per letter.



skull_monkey wrote:Hi there, is anyone having problems with the game crashing? I'm playing it on a soft-modded PS2. It sometimes crashes after a battle, first screen (with rank letter etc) comes up, and then when it continues to the second screen where the character's XP is given out, it crashes. It just says "individual's experience", with no other information (text boxes for each character). The text on the screen also looks a bit odd - like not smooth. The victory theme music just plays forever with the screen stuck like that.


skull_monkey wrote:Hi there, is anyone having problems with the game crashing? I'm playing it on a soft-modded PS2. It sometimes crashes after a battle, first screen (with rank letter etc) comes up, and then when it continues to the second screen where the character's XP is given out, it crashes. It just says "individual's experience", with no other information (text boxes for each character). The text on the screen also looks a bit odd - like not smooth. The victory theme music just plays forever with the screen stuck like that.

Blaw- wrote:It's worst on a real PS2 (except if your remark is pointed to a real PS2). The emulator run the game at 60 fps when a real PS2 run the game at 30fps, so the game is half slower on a real PS2


skull_monkey wrote:Hi there, is anyone having problems with the game crashing? I'm playing it on a soft-modded PS2. It sometimes crashes after a battle, first screen (with rank letter etc) comes up, and then when it continues to the second screen where the character's XP is given out, it crashes. It just says "individual's experience", with no other information (text boxes for each character). The text on the screen also looks a bit odd - like not smooth. The victory theme music just plays forever with the screen stuck like that.





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