by Neo48 » Tue Feb 15, 2005 10:00 pm
<blockquote>That's not true. Their AI is not the same, and they can use Techniques. Big change there.</blockquote> <p>Their attack patterns display the same rotating strategy until they decide to attack. And when the leader of the pack is killed (Gue/Zol) the whole pack is affected. The fact that they were given techs was a small addition, even though they are not "new" techs that have not been seen.<p> <blockquote>The basic one, yes, but there have been improvements. They can use fire and ice weapons now, they don't fall from the roof, can teleport, and have a cloaking device. <br></blockquote> <p>-Fire and Ice? Because Rafoie and Rabarta are so new....<br>-Don't fall from the roof? So how they spawn has changed...yay....<br>-Can teleport? So can the Sinow Beat, except you can see it.<br>-The Sinow Blue can also Cloak itself.<p> <blockquote>Hildebear just jumps if he's far away, and shoots something at you from time to time. As for the rest, he just attacks without stopping. <br>However, Gibbles jumps even when not far away, and can defend (!). <br></blockquote> <p>-Bad example perhaps? But you get the jist of it.<p> <blockquote>Delbiter does other things aside from just attacking. He tries to give you abnormal status. He also runs at you even when not far away. </blockquote> <p>Dark Bringer also gives status effects, such as loss of TP. The dark bringer will run at you from not far away, after he shoots at you. Which by the way he has 3 shots that the Delbiter also has.<p> <blockquote>However, you forgot these guys, with unique AI: <br>-Merillia and its female form <br>-Mericarol <br>-Gi-Gue <br>-Epsilon <br>-Ill Gill <br>-Recobox <br>-Recon <br></blockquote> <p>Is what your saying that we know about every single new enemy in Episode 4? Do you think they have released every bit on information for us to know?<p> <blockquote>In the end though, your arguement doesn't mean much. <br>Why? Because Episode II wasn't sold separately!<br></blockquote> <p>And Episode 4 will be accompanied by 1&2.