Phantasy Star IV Betas Found

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Postby Heroic_Chaz » Wed Oct 08, 2008 8:39 pm

Zucca! Have you been holding out on me? lolz
I wonder what people will see in the final days?
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Postby BenoitRen » Wed Oct 08, 2008 11:04 pm

skymandr wrote:Shouldn't there be a third one?

Not necessarily. There are other enemy types that only have two variations. Look at the enemy list in the PSIV section.
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Postby Heroic_Chaz » Thu Oct 09, 2008 2:29 pm

Yeah,t he 2-types only appear in later parts of the game. The place where you get the Elsydeon is late, last time I checked lol.
I wonder what people will see in the final days?
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Postby Sixfortyfive » Fri Oct 17, 2008 4:40 am

thriwren wrote:I wonder why they left PD as is when they removed Star Dust.

I'd say it's because PD is a bit too important to just remove altogether, and they were too lazy to edit.
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Postby skymandr » Fri Oct 17, 2008 6:33 am

Sixfortyfive wrote:
thriwren wrote:I wonder why they left PD as is when they removed Star Dust.

I'd say it's because PD is a bit too important to just remove altogether, and they were too lazy to edit.


Or maybe they came to their senses, and realised that some pixelated breasts won't make psychos out of the poor receptive children? Wait, what am I saying...
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Postby Zucca » Fri Oct 17, 2008 9:08 am

Or maybe they did edit PD. ... by removing the nipples. :P
Last edited by Zucca on Wed Dec 30, 2009 8:34 am, edited 1 time in total.
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Postby Heroic_Chaz » Fri Oct 17, 2008 1:51 pm

ME likes the boobies. lol

But seriously, I'd liek to get my hands on the betas... not for the reasons you're thinking, but maybe the betas will provide even more of a challange. don't get me wrong, PS4 was quite difficult, but a direct beta freshly translated and uncensored could probably be even tougher!
I wonder what people will see in the final days?
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Postby BenoitRen » Fri Oct 17, 2008 5:21 pm

I've played the earliest one. The difficulty is exactly the same.
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Postby Heroic_Chaz » Fri Oct 17, 2008 6:40 pm

Really? And here I thought they toned down the difficulty in the American version... ah well.
I wonder what people will see in the final days?
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Postby Sixfortyfive » Sun Oct 19, 2008 4:44 am

There's only a few differences between the JP and US versions of the game (not counting translation/script differences):

- the US version has more cutscenes (not many though; the only extra one I noticed was when Chaz uses the Eclipse Torch to destroy those trees on Dezolis)
- the JP version has a glitch where Chaz forgets Nazan once he learns Megid
- Acacia and Shademirage were removed from random encounters

Everything else is the same. I'm guessing they rushed the JP version and weren't able to finish everything they wanted to include, but they were able to add that stuff into the US release.
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Postby Ome_Joop » Wed Dec 30, 2009 5:05 am

can Acacia and Shademirage be hacked back in the "normal" game like Vanleadr in PSII or are they cut out completly?
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Postby Zucca » Wed Dec 30, 2009 8:38 am

Ome_Joop wrote:can Acacia and Shademirage be hacked back in the "normal" game like Vanleadr in PSII or are they cut out completly?
Yeah. I belive so. That shouldn't be hard to one who's been rom hacking before.
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Postby Sixfortyfive » Fri Jan 01, 2010 7:39 am

Zucca wrote:
Ome_Joop wrote:can Acacia and Shademirage be hacked back in the "normal" game like Vanleadr in PSII or are they cut out completly?
Yeah. I belive so. That shouldn't be hard to one who's been rom hacking before.

It should be easy to anyone who knows how to find the encounter data, but nobody seems to have done that yet.

I tried doing some hex compares between two successive PSIV betas (the last version to include these enemies and the first version to omit them) to see if I could pinpoint where the change occurred, but that ended up being too much work and I never got very far with it. My 68k-fu is weak.
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Re: Phantasy Star IV Betas Found

Postby Doctor Hooves » Sun May 24, 2015 1:29 pm

Another reason why those enemies could've been removed is because their torso looks like a smaller version of the Profound Darkness 3, so it would've spoiled the Profound Darkness 3.

I would have liked to encounter these enemies, though.
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Re: Phantasy Star IV Betas Found

Postby Doctor Hooves » Tue Jun 02, 2015 12:08 pm

Also, I noticed this, the first version of the two removed enemies appears in the Sacred Sword Cave, while the second one appears in the Edge.

No other enemy group starts off that late. That might not be important, but I felt like mentioning it.
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